6/25/2023 0 Comments Coppercube first person tutor![]() You can try if your camera is ok by testing your app, for example clicking Tools -> Test as Windows Application, and move around in your 3d scene a bit. You can use the scale tool (shortcut 'R') to change the size of the ellipsoid.Īlso, be sure that the yellow ellipsoid 'flies' a bit in the air and that it doesn't touch any wall or floor in the beginning, otherwise the user would be stuck in that wall at the start of the application and would not be able to move. You need to make it big enough that it is possible for the user to climb stairs, but small enough to fit through doors. ![]() Maybe you need to adjust the size of this ellipsoid, so that it matches your scene. ![]() This is the collision body, basically the size of the person walking around in the scene. Notice the yellow outline of an ellipsoid around the camera. Native WebGL supportUnlike in other 3D engines, CopperCube's WebGL code is handwritten and highly optimized: Your 3D game will download quickly and run fast, even if run directly on a website.The newly created first person shooter camera You can mix it with the realtime lighting and shadows system as well. Place your lights, click on 'calculate' and your 3D levels will look great. High quality Light MapperThe editor includes a high quality light mapping tool. For WebGL, there is even a second big JavaScript library with direct access available, which is even open source. Cross Platform Script systemFor advanced users, there is a Javascript API working on all publishing targets. Low poly editing toolsYou can edit your own 3D models directly in CopperCube: It includes a simple 3D modelling tool for creating levels, models and items. Also, it is possible to download existing 3D models from the web and use them in the editor. Character AnimationYou can model and animate characters using any 3D software, export it into one of the supported file formats and then import them into Coppercube. Physics EngineNext to the the built-in blazingly fast collision and repsonse system, there is also a full physics engine integrated when publishing as Windows. There are also tools for placing grass and bushes, and creating trees. Terrain EditorCreate your own 3D worlds directly in the editor, textures can be painted quickly with automatic texture blending into the terrain. ![]() Simple-Click game systemNo programming needed: Wether you want to create a simple 3D game, a complex, epic adventure, or a first person shooter: Select from lots of created behaviors and adjust them accordingly. High performance 3D engineCopperCube includes manually optimized 3D engines for all supported targets, running with OpenGL, Direct3D, and WebGL. By buying it, you also support the further development of the engine. The engine is free but there is also a professional edition (DLC): It adds post effects like bloom and the option to customize the splash screen logo. As Windows or Mac OS X apps, WebGL websites, or Android apps. There are also plenty of features for advanced users, like JavaScript scripting and shader support.Ĭreate your own 3D worlds and 3D models, set camera controllers, materials, behaviors, click 'publish' and your game or app is ready. Includes terrain editor, low poly modelling tools, 3D models, precreated game AI, effects and more. No programming needed! Create 3D games and apps quickly. CopperCube is a full-featured 3D game engine.
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